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Lucifer is an Ally in Lady Tremaine's Villain deck.

Clarifications[]

  • Any Hero that shares a location with Lucifer at any point, whether by being played or moved to Lucifer's location, or by Lucifer being played or moved to their location, receives a Trapped token.
  • Lucifer Traps Heroes before their Ability resolves.
  • If Lucifer is moved away from a Trapped Hero, that Hero retains their Trapped token.

Strategy[]

Quite powerful, but also expensive, and will often not be necessary. You'll want to play Lucifer if you have Lady Tremaine's Cane and/or Wedding Bells in play and Jaq hasn't been sighted yet, or if you need to deal with Fairy Godmother and you've discarded all your Trappeds. Otherwise, discard him and save that power for your Items and daughters.

Lady Tremaine [edit]

Locations
Cinderella's RoomThe Music RoomThe CastleThe Ballroom

Villain deck
4 Copies: There's Still a Chance
3 Copies: I Said "If"Trapped
2 Copies: And One More ThingI Never Go Back on My WordLocked UpVicious Practical JokesYou Little Thief!
1 Copy: AnastasiaBall Gown AnastasiaBall Gown DrizellaDrizellaInvitation from the KingLady Tremaine's CaneLuciferMidnightThe KeyWedding Bells

Fate deck
3 Copies: Bibbidi-Bobbidi-BooSweet Nightingale
2 Copies: Glass Slipper
1 Copy: Ball Gown CinderellaBrunoCinderellaFairy GodmotherGusJaqThe Prince

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