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Magic Lamp is an Item in Jafar's Villain deck. It is part of his win condition, pulling Genie from his Fate deck, and once played needs to be moved to Sultan's Palace.

Clarifications[]

  • The Magic Lamp can't be played if the Cave of Wonders has not been unlocked.

Strategy[]

This is the most important card in Jafar's Villain deck, though it does absolutely nothing after it's played. Almost all his cards focus on either getting the Magic Lamp, or moving it to the Sultan's Palace. If playing as Jafar, you want to play this as soon as you possibly can, so discard aggressively and play Scrying until you find it.

Jafar [edit]

Locations
Sultan's PalaceStreets of AgrabahOasisCave of Wonders

Villain deck
3 Copies: Necessary SacrificePalace GuardScimitarScrying
2 Copies: A Snake, Am I?DeceptionGiant HourglassHypnotizeManipulationSorcerous Power
1 Copy: GazeemIagoMagic LampRazoulScarab PendantSnake Staff

Fate deck
3 Copies: Wish
2 Copies: Crushing BlowNarrow Escape
1 Copy: AbuAladdinCarpetGeniePrincess JasmineRajahSultanTreachery

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