
Identification Please, an Effect in Syndrome's Villain deck that moves a card.
When instructed to move a card in play, you take it from its location and put it in a new location. The most common way to do so is via the Move an Item or Ally or Move a Hero actions, but there are many card Abilities that move as well.
Clarifications[]
- By definition, "move" implies a change in location, so if you move a card, it cannot be to the same location. Often a moving Ability will specify to a "new" location for clarity, but this is not necessary.
List of cards that move other Villain cards[]
- Airship
- Aye, Aye, Sir!
- Bagheera
- Bathtub
- Beast
- Bruno
- Can't Be Allowed to Race
- Captain
- Feeding Frenzy
- Fflewddur Fflam
- Finish the Job
- Get Ready to Rumble!
- Go!
- Go the Distance
- Horace Horsecollar
- Horse
- Iago
- Identification Please
- King Hubert
- King Louie
- Mome Raths
- Not Age Appropriate
- Original Factory Settings
- Pegasus
- Pluto
- Set a Trap
- Sorcerous Power
- Sweet Nightingale
- The Beacon
- You Idiots!
Card Gallery[]
List of Villain cards that move themselves[]
- Airship
- Bathtub
- Candy Cy-Bug
- Chariot
- Creeper
- Cricket
- Huntsman
- Iago
- Lawrence
- Raven
- Shadow Man
- Sheriff of Nottingham
Card Gallery[]
List of cards that move Fate cards[]
- Bagheera
- Beauty Sleep
- Bibbidi-Bobbidi-Boo
- Call for Help
- Capture
- Colonel
- Dash
- Demo Mode Buzz Lightyear
- Distraction
- Doli
- Egomania
- Eric
- Fix-It Felix Jr.
- Floating Lights
- Flotsam
- Go the Distance
- Hakuna Matata
- Hermes
- Imprison
- Jetsam
- Kaa's Coils
- Knowledge and Wisdom
- Let Down Your Hair
- Lumiere
- Makeshift Balloon
- Megara
- Mr. Starkey
- Mrs. Potts and Chip
- Nala
- Naveen
- Not Age Appropriate
- Now I'm the Bad Guy
- One Way Out
- Pain
- Patchy Stabbington
- Poor Unfortunate Souls
- Rage
- Royal Guard
- Scream of Fright
- Sergeant Tamora Jean Calhoun
- Sideburns Stabbington
- Something Snapped
- Sorcerous Power
- Spanish Mode
- Stampede
- Stratos
- Stretch
- That Devil Woman
- The Key
- Tiger by the Tail
- Toby (Ratigan)
- Voodoo Dolls
- Vultures
- Whirlpool
- Woody
- Wreck-It Ralph
- Young and Helpless
Card Gallery[]
List of cards that do something when moved[]
- Arges
- Basil
- Beast
- Binding Contract
- Bruno
- Duncan and Wynnchel
- Hair Brush
- Hera
- Jaq
- Kaa's Coils
- Kronk
- Lythos
- Mowgli
- Pain
- Pyros
- Racers
- Roadster
- Royal Guard
- Sour Bill
- Stratos
- Taffyta Muttonfudge
- Voodoo Dolls
Card Gallery[]
List of cards that perform Move actions[]
Card Gallery[]
List of cards that care about movement[]
- Chicha
- Cruel
- Dinglehopper
- Egomania
- Green Fire
- Outrage
- Shock
- The Most Powerful Virus in the Arcade
- Tick Tock
- Wishing Well
- Wreck-It Ralph
- Zeus
Card Gallery[]
List of cards that restrict movement[]
Card Gallery[]
List of cards that can prevent movement[]
- Alice
- Ariel
- Ball Gown Cinderella
- Fairy Godmother
- Frozone
- Hercules
- Hydros
- Mother Knows Best
- No Capes!
- Ulf
- Vanish
- Zero-Point Energy
Card Gallery[]
List of cards that cannot be moved[]
Card Gallery[]
List of cards that move Villains[]
- Air Strike!
- Chariot
- Glitch
- King Stefan
- Max
- Pay to Race
- Princess Vanellope
- Sally
- Shorty
- The Most Powerful Virus in the Arcade
- Tiger by the Tail
Card Gallery[]
List of cards that move Tokens[]
- Can't Be Allowed to Race
- Change Form
- Glitch
- Goofy
- Grimsby
- How Interesting... How Delightful
- I Finally Have a Real Car!
- Locked Up Memories
- Man's Red Fire
- Roadster
- Sergeant Tibbs
- Taffyta Muttonfudge
- Vanellope von Schweetz
- What's With All the Magic Sparkles?
Card Gallery[]
Game Mechanics [edit] |
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Materials: Villain deck • Fate deck • Board • Mover • Tokens • Villain Guide |
Keywords: Defeat • Discard • Draw • Find • Look at • Move • Reveal |
Card Properties: Ability • Cost • Strength • Type |
Card Archetypes: Archer • Brute • Invincible • Scavenger • Taunter • Trophy |